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Financial, Relationship and Spiritual Growth. Personal Development. Leadership.

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Final Thoughts on Wolves

Cover Wolf JPG 1

It’s been a while since my last post. I’ve been keeping busy publishing two books this past week. One is mine, one I’m ghostwriting for someone else. I moments ago finished formatting and submitting the electronic files for the interior and cover for Feed the Good Wolf so I should have a proof copy in my hands in just about a week. There is a tremendous sense of satisfaction when you are holding an actual physical copy of your book. Something cries out inside you, “I’ll bet you can’t wait to start on your next one!” Okay, maybe that’s just me. I will return to regularly scheduled blogging after this final excerpt from my soon to be released book.


A great man once said, “The solution to pollution is dilution.” Imagine that your mind is a reservoir of pure water, and that all the negative that the world offers is a black, disgusting fluid. Left to its own devices, the natural world will occasionally dump a load of negative into your pool. Once that negative is poured in, it can’t be separated from the water. Since you can’t remove the pollution from the reservoir that is your brain, your only option is to try to dilute its influence by pouring as much fresh, pure water into it as you can.

When you realize that your character, the sum total of the features and qualities that define you as an individual, is the result of the thoughts that you allow yourself to dwell on, you should become ferociously protective of what you allow into your mind.

Keep pouring good water into the reservoir through what you read and what you speak every day. Continue to purify your water by controlling who you listen to and who you associate with. And stop letting the world dump that smelly black stuff into your pool.

And now, dear brothers and sisters, one final thing. Fix your thoughts on what is true, and honorable, and right, and pure, and lovely, and admirable. Think about things that are excellent and worthy of praise.
~Philippians 4:8 (New Living Translation)

The purpose of feeding the good wolf is to build ourselves from the inside out. To establish a firm foundation of character within our lives, not through tricks or gimmicks, but by changing our daily thoughts. Not to conceal our faults but to eliminate them by starving the bad wolf. Not to exaggerate our strengths but to truly grow them through steadily feeding the good wolf with positive thoughts.

As you grow yourself, by continuing to feed the good wolf, you will become a greater person. Then you also will begin to attract other great people. There is a universal law as certain as the law of gravitation that says: You will not attract in your life that which you want, but that which you are. By developing yourself into a person of strong character, you will attract other people of strong character.

As you continue to feed the good wolf in your heart, you will also become an example for others to follow. Through your actions, through your integrity, through the continuing building of your character, you will help to feed the good wolf in others; and eventually, others will begin to see the value in feeding their own good wolf.

Soon you will not be a lone good wolf. You will have your own wolf pack.

Through synergy, you will increase your ability to positively impact other people. Encourage and share with others. Be a source of positive. Pass along your teachings.

Everyone thinks of changing the world, but no one thinks of changing himself.
~Leo Tolstoy

To change the world, first change your character
To change your character, first change your thoughts
To change your thoughts, feed the good wolf in your heart.


Starve the Bad Wolf: Video Games

ImageTo develop strength of character we need to feed the good wolf. But to eliminate flaws in our character, we also need to starve the bad wolf. “Starve the Bad Wolf” is an equally important half of the wolf-feeding parable; but would have made the title of my book too long for a 6 x 9 inch cover.

Everyone has heard the comparison that the human brain is like a computer. A computer is only as valuable as the input it receives. While we are loading quality programs into our computers, we also need to keep the negative from corrupting our hard drive. We should be just as careful of what we put into our brains as we are of what goes into our computers. If you never install virus protection on your computer and you visit a bunch of sites with dubious reputations, then you deserve to have your computer be sluggish, not secure, and prone to viruses. And if you don’t protect your brain from negative influences, then you generate negative thoughts; and your brain becomes sluggish, insecure, and prone to sickness.

The video game industry brings in more revenue than movies, television and radio combined; and has been doing so for the last ten years or so. Unfortunately, like movies, television and radio, many games feel the need to push the envelope of the rating system as far as it can go.

If man is a product of both genetics and environment, then how can anyone possibly think that it’s a good idea to spend any length of time in a video game environment surrounded by graphic death and destruction? I would be willing to bet that in a few years there will be an epidemic of video-game-induced PTSD; although it will have a brand new name so that a psychologist can publish a paper and take credit for diagnosing this “new” mental disorder.

But there is another aspect of video games outside of graphic content that is feeding the bad wolf. The allure of video games is that they create the illusion of achievement. In most games, you play a character that develops skills, acquires wealth, unlocks secrets, gains power, defeats the enemy. As human beings we are designed to be goal-striving organisms. We are happiest when we have a sense of purpose. Except that all that skill, wealth, and power exists only as electronic data bits that can all be wiped out by forces outside your control. You are spending hours and dollars developing a game persona that is both fictional and temporary.

Some men die by shrapnel,
and some go down in flames,
but most men perish inch by inch,
playing at little games

Video game companies are not your friend. They are just farming you for dollars and giving you just enough of a feeling of self-satisfaction to keep you logged in.